The aim of the Competition is to design a pavillion with the help of the compuatational design softwares.
The project intends to create a pavilion that is used as a breakout and an informal meeting space that acts as a forum for social interaction. The design started with keeping 3 factors in mind - sustainability, easy installation, and interactive space.
A SPACE BECOMES A PLACE WHEN IT'S NOT ONLY MEANT FOR SPENDING TIME BUT TO RECOLLECT THE TIME SPENT IN IT.
To allow the public to experience this pavilion we thought of using simple elements like structure, form and its sensitivity, light, and shadow, material and its lightness, and an element of surprise.
A place that encourages healthy exchange could be done by incorporating functions like small gathering spaces that also act as an event, informal workspace, a space for recreation, lounging, and mini food stations.
So we developed an assembly that requires a minimum of materials and can be tailor-made by anyone. This pavilion is meant to be agile and deployed in various sites all across the globe thus requiring a module system will require easy installation.
Thus our design creates a timeless mesh. The play of light and shadow with the movement of the user creates a juxtaposition, permitting the users to reshape their own physical and architectural place through their movements inside the work.